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García-Cuesta EAuthorEMOLEARN-"Las aventuras de Marco"- A Serious Game to train emotions to children with ASD
Publicated to:Ceur Workshop Proceedings. 3305 - 2022-01-01 3305(), DOI:
Authors: Barba A; Rufo V; Iandolo G; García-Cuesta E
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Abstract
This paper proposes the use of serious games for development of the emotional psychology of children with autism spectrum disorders. We exploit machine learning and Speech Emotion Recognition techniques to help children with ASD understand how to express their emotions at different day by day situations that they can be involved in. Marco's video game aims to stimulate metacognition and model adaptive behaviors, assertive communication, and self-regulation in daily social life. It is intended as a tool that a therapist can use to improve the learning process. © 2022 Copyright for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0)
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Bibliometric impact. Analysis of the contribution and dissemination channel
The work has been published in the journal Ceur Workshop Proceedings, Q3 Agency Scopus (SJR), its regional focus and specialization in Computer Science (Miscellaneous), give it significant recognition in a specific niche of scientific knowledge at an international level.
Leadership analysis of institutional authors
There is a significant leadership presence as some of the institution’s authors appear as the first or last signer, detailed as follows: Last Author (GARCIA CUESTA, ESTEBAN).